Insomniac Takes Resistance 2 Criticism to Heart

Thu, Oct 29, 2009

Consoles, ps3

resistance22

Being one of the critics that praised it, it was a surprise to find Insomniac Games community manager James Stevenson apologizing for Resistance 2. Many of the gamers were disappointed, as he states in the VideoGamer.com interview:

“The critics loved Resistance 2. Some people didn’t like it, but for the most part… And the Metacritic’s higher than Resistance 1. So we got better reviews than Resistance 1, but the overall opinion of it is that it was a failure by fans, that Resistance 2 was a failure, because maybe the expectations were so high for it.

Unfortunately, he fails to note what exactly what the community was disappointed by. Yes, the lack of campaign co-op was a downer (and the co-op play included was a mess), but the scale of the multiplayer was spectacular. Also, the campaign was memorable, including the Chicago level which may register as one of the more epic confrontations this generation.

Yes, the Leviathan assault was a scripted event, but it established scale, opening up the world of Resistance to a new level of invasion the player was unaware of prior. That’s important, more so in a game trying to establish itself as an experience. Resistance 2 did just that, including varied locales that did more than just toss enemies on screen. The town taken over by Chimera egg pods was eerie, terrifying, and amazingly effective.

As such, here’s hoping that Insomniac doesn’t take some bitter fan criticism too harshly, because they nailed it with Resistance 2.

On that note, what was it that dropped the game below the expectation in your opinion? Let us know below.

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This post was written by:

Matt Paprocki - who has written 1069 posts on www.Multiplayergames.com – Multiplayer Games.


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  • resistance2
    resistance 2 was good but not as good as the first one. The weapon feeling was different from rfom.the zooming feature was not good like rfom.i liked the change to the bullseye and bullseye mark 2.the carbine reticle wasnt good,you could barely aim.the environment was nice though.also the fact that you could only hold two weapons at the same time made the player not be able to play the game his own way so ifeel that they need to bring the weapon wheel back in resistance 3.And the game needs anarrator.the weapon feeling i insist it was not the same as resistace fall of man.Also the graphics could have been better,I feel that the game was made in a hurry.Everything else was good about the game.I wish insomniac could read this.
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PjxzdHJvbmc+d29vX3NpbmdsZV9pbWFnZV93aWR0aDwvc3Ryb25nPiAtIDEwMDwvbGk+PGxpPjxzdHJvbmc+d29vX3RhYnM8L3N0cm9uZz4gLSBmYWxzZTwvbGk+PGxpPjxzdHJvbmc+d29vX3RoZW1lbmFtZTwvc3Ryb25nPiAtIEZyZXNoIE5ld3M8L2xpPjxsaT48c3Ryb25nPndvb190aHVtYl9pbWFnZV9oZWlnaHQ8L3N0cm9uZz4gLSA3NTwvbGk+PGxpPjxzdHJvbmc+d29vX3RodW1iX2ltYWdlX3dpZHRoPC9zdHJvbmc+IC0gNzU8L2xpPjxsaT48c3Ryb25nPndvb192aWRlb19jYXRlZ29yeTwvc3Ryb25nPiAtIFNlbGVjdCBhIGNhdGVnb3J5OjwvbGk+PC91bD4=