Mario Kart Wii Stops Becoming Disappointing
Beyond the online issues and stupid plastic wheel, maybe this edition of Mario Kart will actually be fair.
The technique was known as snaking. Basically, Mario Kart awarded players for driving like idiots, drifting back and forth repeatedly continually gaining boost. Not only was this completely unfun for those who didn’t get the technique down, it sapped much of the strategy that came from using objects properly and took away some of the simple purity of the game. Mario Kart 64 used it, as did Mario Kart DS.
No more however. The concept is gone, eliminated, finished, kaput. The world rejoices. The shift has now gone to how long a player can hold the slide, certainly more challenging and fair.







