For fans of the beat-em-up, it’s been a hard decade. The genre has all been dismantled, replaced by action RPGs and forgotten. Glimmers of hope, including remixes of River City Ransom on the Game Boy Advance along with Live Arcade releases of Double Dragon and Ninja Turtles, have helped alleviate the pain. Enter Castle Crashers. It’s not [...]
Continue reading...3. September 2008
All gamers know Bejeweled. Even a lot of non-gamers know Bejeweled. What’s that mean? $300 million apparently. PopCap has announced today via press release that Bejeweled and Bejeweled 2 have been downloaded a combined 350 million times. That has amounted to 25 million copies being sold across all platforms which includes PC, Mac, Xbox 360, [...]
Continue reading...2. September 2008
Halo 3 PAX 08 'Assembly' gameplay HD Halo 3 is getting bigger with a new map pack, hardly unexpected. For fans, the news is exciting as is the first video footage of Assembly straight from this years PAX. The colorful map is large, likely too large for Team Doubles. Expect this one for full Team Slayer and [...]
Continue reading...1. September 2008
PC Gamers have been getting a host of new content and updates for Valve’s FPS Team Fortress 2. That content is coming to the Xbox 360 (no word on PS3 stuff), but Valve is being “forced” to charge for it. No word on the “forced” part of that and how that came about, but Valve [...]
Continue reading...28. August 2008
It’s amazing what taking such a simple feature such as jumping out of game to do. Over the years, it’s something we’ve become so accustomed to, it’s impossible to live without. Bionic Commando didn’t just take it out, it replaced with a far more difficult to master mechanic, the bionic arm. A video game legacy [...]
Continue reading...23. August 2008
With massively hyped titles requiring an investment of millions of dollars to get off the ground, it’s nice to know a small independent developer can still make it with a small amount of cash and some skill. Err, well, not anymore apparently. Platforming/puzzle title and Live Arcade release Braid was created by Johnathan Blow. [...]
Continue reading...23. August 2008
No, it’s not Duke Nukem Forever. In fact, it’s kinda funny if you thought that. We’re talking about the original FPS Nukem, Duke Nukem 3-D. The game has passed the always extensive certification, and 3D Realms said to expect the game “soon.” Of course, Duke Nukem Forever was supposed to “soon” about 10 times now [...]
Continue reading...22. August 2008
Surely to spark a fanboy war of biblical proportions, Edge magazine (easily the most respected magazine in the industry) has given Halo 3 the award for most innovative game of 2007. Bungie’s FPS sequel beat out Portal, Wii Fit, Mario Galaxy, Rock Band, and Grand Theft Auto IV for the award. What many people may [...]
Continue reading...22. August 2008
Those $8 Live Arcade games add up. Oh, and think those $3 movie rentals aren’t worth anything? Well, they are… around $240 million. And downloadable content for retail games? If the game has extra content within 30 days of its release, that can tack on an additional $21 million in revenue for a developer on [...]
Continue reading...22. August 2008
EA made a bold move putting a retired player on the cover of Madden. It was a nice way to celebrate the 20th anniversary of the series, and it marked the first time it’s ever happened in general. Unfortunately, Brett Favre pulled a Michael Jordan and didn’t stay retired. An even bigger problem? He was traded [...]
Continue reading...20. August 2008
Hey Kids! Want to blow up your friends shiny new Xbox Avatar with a rocket launcher? Really? Me too! Unfortunately, big bad Microsoft says no. Seems use of the Mii knock-offs will be limited for use in E-rated titles only. That means you probably can’t even use one of those cheesy boxing-glove spring loaded launcher thingies. [...]
Continue reading...20. August 2008
Worried about your kids getting their hands on porn? How about real violence? No, of course you don’t. In America, the big fear are those evil video games. Duh. That begs the question, what is it inside those video games that makes them worry so much? Sex. never mind the severed heads. Those are nothing. [...]
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3. September 2008
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