Many will not-so-fondly remember the “other” Acclaim Batman Forever game, a disaster of imprecise controls, illogical level designs, and visuals so sub-par, it was hard to make out what you were doing. That mess found its way onto countless game consoles, including the lowly Game Boy, the last place it should have ended up. However, on [...]
Continue reading...Tuesday, December 1, 2009
Combatribes has made its debut on the Virtual Console, or at least the SNES version. Combatribes is special for a number of reasons, firstly coming from the team that crafted beat-em-up genre creator Double Dragon. Secondly, Combatribes is significantly different, featuring typically closed off stages limited to only a few screens. It keeps the combat close [...]
Continue reading...Saturday, November 28, 2009
Capcom has announced another port of their classic and still immensely playable beat-em-up Final Fight in a package deal (called Final Fight: Double Impact) with Magic Sword. Both games will add in the usual “smear filters” for those that can’t appreciate the beauty of detailed pixel art, and borders that mimic the original arcade cabinet. Final [...]
Continue reading...Thursday, April 2, 2009
Playing a game with the subtitle Bikini Samurai Squad is a good indicator of what you’re getting into. The game doesn’t stray far from its concept, a straightforward beat-em-up with few frills short of the enormous gore factor… and bikinis. Repetition is high, graphics are awful, and every level feels the same, yet somehow this [...]
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Sunday, December 27, 2009
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