GRIN, developers of the recent Bionic Commando resurgence (both games), and lesser titles such as the Terminator Salvation cash-in, have officially closed their doors. Recent news of layoffs within the developer began rumors of a closure which have now been confirmed. Some employees have split to form their own developer, Outbreak Studios. The rest will be [...]
Continue reading...Saturday, June 20, 2009
Capcom’s decent if heavily flawed update to Bionic Commando isn’t selling so well. It has been on sale for two weeks, and only 27,000 have grappled their way to the store to pick up the Xbox 360 and PS3 versions… or buy it online. Of course, that’s only two weeks, but consider the sales of [...]
Continue reading...Friday, June 12, 2009
In the various 3-D Spider-Man games, web slinging from building to building is helped along by computer assistance. The player isn’t required to maneuver a camera or lock onto to anything in order to progress. Despite some problems, many of those recent games ensure fluid movement through the game world. Then there is Bionic Commando. To be [...]
Continue reading...Thursday, December 18, 2008
Due to Nintendo’s restrictions on file size, two popular downloadable titles won’t be happening on the Wii. Ever. At least in download form. Bionic Commando Rearmed and Super Street Fighter II Turbo HD Remix simply won’t fit within the file size restriction set by Nintendo for WiiWare releases. Christian Svensson laid out the reasons which [...]
Continue reading...Thursday, September 25, 2008
The recent and all around superb remake of Bionic Commando Rearmed has been doing well for Capcom. Across the three platforms it’s available for (PC, PS3, Xbox 360), it’s been downloaded 130,000 times in its first week. Capcom’s Ben Judd didn’t get into sales specifics as to how well it did on each piece of [...]
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Saturday, August 15, 2009
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