The best part of Super Dodge Ball is that you can cheat. Sanctioned or not, and one assumes it is if you’re playing in high profile locations such as near the Statue of Liberty, you can literally get away with murder. The rules, what remains of them, are simple. There is a court split down the [...]
Continue reading...Monday, February 22, 2010
The colossal terrifying family friendly manufacturer, Nintendo, has tucked another victory under its belt, after pursuing further action against the R4 contraption which was developed for their DS handheld system. The Federal Court of Australia ruled in favor of Nintendo’s appeal and ordered a local distributor to fork over $520,000 for damages caused by selling [...]
Continue reading...Monday, February 15, 2010
To understand why Rise of the Robots is worse than countless other fighting game knock-offs of the mid-90s, you need the history. Back in 1995, the world was enjoying the slow, painful death of Street Fighter II, Mortal Kombat was about to reach 3, stop motion was considered valid for fighting games, Virtua Fighter happened, [...]
Continue reading...Thursday, February 11, 2010
James Burt was lucky. He snagged a copy of New Super Mario Bros. Wii a week early from a retailer, and in his own words, did something ” very stupid.” To prove he actually had the game to internet friends, he uploaded it to the vast internets, where 50,000 pirating gamers downloaded the game for [...]
Continue reading...Thursday, January 21, 2010
Welcome back to the Digital Dojo, Multiplayergames’ dissection of martial arts accuracy in video games. Today’s lesson pits digital karate up against well… digital karate. We will begin our examination with Karateka from 1984, which was originally designed for the Apple II (and ported to a number of consoles), but we will be referencing the NES edition which [...]
Continue reading...Monday, January 11, 2010
Forgive us for sounding worried, but EA has announced classic Midway franchise NBA Jam is making a return… as a Wii exclusive. With Midway kaput, original Jam designer Mark Turmell is now with EA Tiburon, the studio behind the update. While having the original creator on-board is promising, EA’s announcement of, “new game modes, characters and [...]
Continue reading...Monday, January 11, 2010
Those that thought a legal miracle would never happen leaving anime/Capcom crossover Tatsunoko vs. Capcom in Japan and decided to import are getting slighted. Besides some new characters, the frantic Wii-exclusivef fighter is getting all new endings courtesy of Udon. If Udon sounds familiar, they are the artistic talents behind Super Street Fighter II Turbo HD [...]
Continue reading...Thursday, December 31, 2009
Digital Leisure is planning to release the lesser-known American Laser Games’ FMV title Fast Draw Showdown to WiiWare. Those used to other light gun shooters such as Lethal Enforcers (or a more appropriate comparison, its Western themed sequel Gunfighters) or Mad Dog McCree will probably a little disappointed. Fast Draw is typically a one-on-one showdown of [...]
Continue reading...Monday, December 28, 2009
Welcome back to the Digital Dojo, Multiplayergames dissection of martial arts accuracy in video games. Today’s lesson will pit old school digital Kung Fu against old school digital Karate. Let’s begin with the NES port of Kung Fu from 1985. This is a game most video game fans remember. It was a great straightforward effort, with [...]
Continue reading...Tuesday, December 22, 2009
Ninja Gaiden has an odd history. Unlike other familiar NES ports such as Contra (from Konami), which took the arcade game and expanded it, Ninja Gaiden is a radically different title on the home console. In fact, the genre isn’t even the same. Instead of a beautifully paced, smooth, and engaging platformer, Ninja Gaiden began life [...]
Continue reading...Friday, November 6, 2009
Nintendo’s original portable gaming device is being inducted into the National Toy Hall of Fame, specifically the Electronic Games division: No video-game platform did more to put gamers “on the go” than Nintendo Game Boy. And go they did-bringing their gaming experience to school, to summer camp, and to the back seat of the family automobile. [...]
Continue reading...Thursday, October 29, 2009
One of the quicker turnarounds for improved Nintendo handheld hardware, the DSi XL has been confirmed by Nintendo for Japan and Europe (November 21 and Q1 2010 respectively). The system will feature a larger screen, supposedly for those older DSi owners who have poor eyesight. The screens are a full 4″ in size, up from 3.25″ [...]
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Sunday, February 28, 2010
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