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Tag Archive | "valve"

Steam Reaches 15 Million Accounts

Saturday, February 9, 2008

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Steam, Valve’s digital distribution system, has passed the 15 million user mark. For those of you keeping score at home, that’s 5 million more users than Xbox Live! And only 5 million more users than World of Warcraft. Recognizing a good opportunity to toot their own horn when they see one, Valve was quick [...]

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New Weapons, Game Type Inbound To Team Fortress 2

Thursday, January 31, 2008

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PC Gamer has spilled the beans about the mysterious connection between Team Fortress 2’s new medic class achievements and the mysterious “large scale modification,” and they are delicious. By earning the new medic achievements, players will unlock new weapon loadouts for everyone’s favorite healing class. For example, unlocking half of the medic’s new [...]

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New Team Fortress 2 Maps, “Large Scale Modification” Coming to PC

Tuesday, January 15, 2008

Valve employee Robin Walker told Shacknews they hope to have two new Team Fortress 2 Maps available to PC players within the next two months, one of which is a remake of Team Fortress Classic’s “Badlands” with some added verticality. The much-hyped new Medic achievements as well as a “large scale modification to the [...]

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Valve Has Gameplay Stats, Knows Gamers Have Too Much Free Time

Monday, December 17, 2007

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Digital Battle is reporting that Valve has finally released its patented Ridiculously In-Depth Statistics for Team Fortress 2. While most of the statistics offer few surprises (the sniper rifle is the weapon used at the greatest average distance?!), there are a few interesting nuggets of information here, such as the revelation that the scout is actually [...]

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New Team Fortress 2 Achievements Headed To Steam

Saturday, December 1, 2007

Evil Avatar is reporting that Erik Johnson confirmed Valve’s plans to implement new Team Fortress 2 achievements over at the Steam User Forums. Erik writes: We’re planning on adding achievements to all of our games you touched on in your mail. We’re just now coming out of the post-shipping haze, so these should start showing [...]

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