Even in a world of Modern Warfare 2, Halo 3, and Killzone, some players remain attached to Half-Life mod Counter Strike. Valve, on the other hand, has moved on. The last version of Counter Strike source came about five years ago, and there has yet to be another peep about a new version. Half-Life released back [...]
Continue reading...Tuesday, January 5, 2010
Eric Ruth’s 8-bit adaptation of Left 4 Dead, created entirely within the specs of the NES, is now available. Multiplayergames interviewed Ruth back in mid-November who stated a release date after MAGfest, which was yesterday, January 4th. Obviously, Ruth has wasted little time is getting this one out. Ruth also promised additional zombies which the [...]
Continue reading...Wednesday, November 18, 2009
Some crazy person decided to remake Left 4 Dead, only within the limitations of the NES. That crazy person is Eric Ruth, creator of Mega Man Rocks! and the Angry Video Game Nerd game. With his sights set on Left 4 Dead, MPG.com dropped Eric a line to get inside the head of someone who [...]
Continue reading...Monday, November 16, 2009
And to think some developers complain about porting Xbox 360 titles to the PS3… Eric Ruth takes Xbox 360 titles and ports them to the NES. This not just a one-shot “for the hell of it” type of release either. Ruth is porting the full game from start to finish, and will be released as a [...]
Continue reading...Saturday, October 24, 2009
It is hard to fathom what the Australian Office of Film and Literature Classification thinks at times. The unedited version of Left 4 Dead 2 was submitted twice, and both times failing to fall within the guidelines of the maximum MA 15+ classification level. What is most striking, and disturbing, about their decision, is the reasoning [...]
Continue reading...Wednesday, June 17, 2009
This may be the first instance of a fanbase being angered over the announcement of a sequel, but Left 4 Dead followers revolvted against developer Valve when a follow-up was announced at E3. Valve promised additional content for the original game it has yet to deliver, and numerous people took exception to this. They started petitions [...]
Continue reading...Monday, June 8, 2009
Love ‘em or hate ‘em, Valve loves their community. The company released the neccesary tools that fans of multi-player FPS Left 4 Dead can create their own… well, everything. From characters, maps, campaign levels, music, and more, all of this content can be modifed for better or worse. User generated content will then be pushed [...]
Continue reading...Saturday, February 9, 2008
Steam, Valve’s digital distribution system, has passed the 15 million user mark. For those of you keeping score at home, that’s 5 million more users than Xbox Live! And only 5 million more users than World of Warcraft. Recognizing a good opportunity to toot their own horn when they see one, Valve was quick [...]
Continue reading...Thursday, January 31, 2008
PC Gamer has spilled the beans about the mysterious connection between Team Fortress 2’s new medic class achievements and the mysterious “large scale modification,” and they are delicious. By earning the new medic achievements, players will unlock new weapon loadouts for everyone’s favorite healing class. For example, unlocking half of the medic’s new [...]
Continue reading...Tuesday, January 15, 2008
Valve employee Robin Walker told Shacknews they hope to have two new Team Fortress 2 Maps available to PC players within the next two months, one of which is a remake of Team Fortress Classic’s “Badlands” with some added verticality. The much-hyped new Medic achievements as well as a “large scale modification to the [...]
Continue reading...Monday, December 17, 2007
Digital Battle is reporting that Valve has finally released its patented Ridiculously In-Depth Statistics for Team Fortress 2. While most of the statistics offer few surprises (the sniper rifle is the weapon used at the greatest average distance?!), there are a few interesting nuggets of information here, such as the revelation that the scout is actually [...]
Continue reading...Saturday, December 1, 2007
Evil Avatar is reporting that Erik Johnson confirmed Valve’s plans to implement new Team Fortress 2 achievements over at the Steam User Forums. Erik writes: We’re planning on adding achievements to all of our games you touched on in your mail. We’re just now coming out of the post-shipping haze, so these should start showing [...]
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Tuesday, January 26, 2010
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