Remember when Live Arcade games had to be 50MB or less? Yeah, we’ve come a LONG way since then. The new cap has been announced as 2GB, which is the largest size possible for the service according to Scott Austin, Microsoft’s director of digital games. In other words, it is a technical limitation of the XBLA, which use a different file structure than their Games of Demand counterparts.
What is rather baffling is that same week this was revealed, Command & Conquer Commander’s Challenge weighed in at 2.1GB… so what’s that mean? We have no idea. And for the record, at 2GBs, that’s something that should be on the disc.