With the recent focus group testing (FGT) and Korean closed beta testing, developer Blue Hole Studios came to learn through player feedback that character customization is a big issue with it’s upcoming action MMORPG, TERA. In response to this feedback, Blue Hole Studios has produced a new video showcasing the improvements made to this particular aspect of the game. The video was made available on TERA‘s official Korean website, and shared by publisher En Masse Entertainment on the American TERA website forums.
The developers choose to balance character races by making them all equal, stat-wise. MMORPG purists argue that this takes away from the individuality of the races, and a major problem that became apparent during early tests were the lack of customization option for the races. Since racial differences are purely cosmetic, one would expect that the customization of each playable character would be expansive to make up for the lack of gameplay-effecting options. Testing revealed that there wasn’t. This new video shows how the facial and customization options have been expanded when creating a new character.
The video depicts the creation of all races present in TERA, including sexes that were previously only alluded to. This includes the loli-licious female Popori, the effeminate male High Elves, and the reptilian but strangely attractive Aman females. Facial sliders are used to change the characters appearance in standard MMO fashion, which the TERAfans fan site has translated to reveal quite a few portions. It doesn’t seem as expansive as character creation in say, Aion, but the new options are certainly a welcome addition to the game.
Let’s see what the developers have in store regarding the other testing issues in the coming weeks.