TERA Video Interview Reveals Political System Details

The Human Capital, Velika

While GamesCom has come and gone, the plethora of info dolled-out during the event is still finding it’s way to eager fans world-wide. Glimpse Dog recently published it’s five-part video hands-on with TERA, and gives it’s viewers an enticing glimpse of what the game hopes to achieve.

Perhaps the most interesting revelation is the bit about the political system. Players in a given area have a right to vote, and the right to be nominated to become a lord – called a Vanark – within the region. Players gunning for lordship can also earn nominations through PvP, in case stuffy, pencil-neck politicking isn’t their cup of tea.

Now, Vanarks within a city are eligible to become King. An election is held among Vanark for this position, but the perks are pretty interesting:

  • Kings control tax-rates within their region. Kings looking to strike it rich can actually bleed their citizens dry if they so wish.
  • Kings also dictate spawn rates for enemy monsters in different regions of these territory. Decreasing or increasing the spawn rates in one area has adverse effects on rates in other regions.

There are three capitals cities at the moment (which means three Kings), but it seems this will be expanded in the future, to accommodate more Kings.

The videos offer plenty of TERA information, old and new, that’s worth checking out. The social iterations and implications with the political system, PvP and even dungeon-crawling add a rich layer of detail to an already promising game. Be sure to watch the rest of the videos at Glimpse Dog.

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