Week in Arcade: Breach

One $15 first-person shooter this week.


To separate itself from the pack, the goal of Breach is to blow stuff up Red Faction style, but it’s not that easy. Unloading an entire clip into some exposed wood on a roof just left bullet holes. It took a rocket launcher to finally take out the platform. So, if the destruction isn’t there, does the gunplay hold up? For the most part. Shooting is smooth, collision is decent, but the foot speed is unbearably slow. No doubt this is trying to milk Call of Duty, the experience and perk systems awfully familiar. The five maps are fun to play, and the varied game modes are enjoyable, but why take the time to play Breach when the entire community is still diving into Modern Warfare?