Nintendo’s had a bit of a history being slow to embrace online gaming. You’d think that with the Wii U’s increased focus on online functionality, you can expect some smoother online multiplayer. That’s assuming there’s even online multiplayer in the first place, which Pikmin 3 will lack. You’re going to have to rely on your IRL friends for some good old fashioned local multiplayer!
Shigeru Miyamoto was very specific in explaining the problem to IGN. And like any multiplayer game working online, gameplay is going to be synced up simultaneously across several people.
“But in the situation of Pikmin, for example, since you would have lots of individual, small creatures, the Pikmin, whose every movement and location is going to be really important in the game, it would be very difficult to sync up over an internet connection.”
So there you go. Synchronizing the movements of many small, individual units across multiple players is really complicated. So Miyamoto and his team are going to focus on making single player and local multiplayer good and forgo making online multiplayer in the first place.
Meanwhile, games like Starcraft 2 work just fine despite having strategies like zerg rushes, which involve many small, individual units attacking an enemy at once. Then again, Nintendo clearly has no good experiences with online multiplayer. They’re sure to get it right eventually though, right?
No online multiplayer for Pikmin 3 via Destructoid